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BASICS / GETTING STARTED
Download, install, and launch the editor and the game. How to change game screen resolution and load example map.
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Get started with navigation in the editor, interface overview and various viewport options.
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Various tips on how to keep your map to proper scale, proportions and dimensions.
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TERRAIN
Creating new map, defining heightmap resolution,
meters per unit, generating terrain (procedural), terrain options,
modifying terrain and resizing terrain.
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How to paint, modify and edit terrain manually.
Defining the shape of the terrain how you want it and using combination
of manual and procedural terrain.
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How to import/export and create your own custom
heightmap using Photoshop and various filters. Great way to create
realistic terrain.
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Paint textures and color into your terrain.
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How to create and add roads into your map. Bonus: how to add a vehicle and drive on the roads to test them out.
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How to create and add rivers into your map.
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How to move sections of your terrain using Move
Area Tool. Helpful when you need to repostion chunks of terrain to
another part of the map.
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OBJECTS/MODELS AND VEGETATION
Placing objects/models into your map.
Manipulating, scaling, rotating, replacing, moving, duplicating objects.
Populating the map with models.
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Creating and setting up vegetation. Painting trees and grass on the terrain.
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